head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A punishing Soviet off-road logging sim about dragging timber through near-impassable mud.

Optimization · Pure Optimization
A hybrid real-time and tactical action RPG in a digital city.
MudRunner leans Optimization (Practiced Mastery); Transistor leans Optimization (Pure Optimization).
MudRunner leans a little harder on execution, though the gap is small.
MudRunner
Careful throttle, diff-lock and winch control matter constantly.
Transistor
Real-time and planned hybrid combat.
Transistor leans a little harder on reads, though the gap is small.
MudRunner
No opponent of any kind.
Transistor
Process enemies follow scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
MudRunner
Deforming mud behaves unpredictably until mapped.
Transistor
Limited randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
MudRunner
Fuel, load and route planning across the map is the core test.
Transistor
Function loadouts have deep optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.