head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
Guided detective clue-hunting with hidden answers and minimal challenge.

Optimization · Systems & Chaos
Puzzle adventure about coaxing a giant half-tame creature through ancient ruins.
Murdered: Soul Suspect leans Optimization (Systems & Chaos); The Last Guardian leans Optimization (Systems & Chaos).
The Last Guardian leans a little harder on execution, though the gap is small.
Murdered: Soul Suspect
Walking and clue-clicking; demon stealth is trivial
The Last Guardian
Slow climbing and platforming, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Murdered: Soul Suspect
Demons follow simple fixed patrols
The Last Guardian
Trico is willful but not modeling you adversarially
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Murdered: Soul Suspect
Clues and case answers are hidden until found
The Last Guardian
Trico's unpredictable compliance adds noise
The Last Guardian leans a little harder on optimization, though the gap is small.
Murdered: Soul Suspect
Deduction sequences are guided puzzles with known answers
The Last Guardian
Environmental puzzles with intended solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.