head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
The beloved last EA baseball sim, built around the pitcher-batter guessing duel.

Execution · Competitive PvP
Stick precision and constant prediction of a human opponent's tactical habits.
MVP Baseball 2005 leans Execution (Competitive PvP); Pro Evolution Soccer 2015 leans Execution (Competitive PvP).
Pro Evolution Soccer 2015 leans a little harder on execution, though the gap is small.
MVP Baseball 2005
Hitter's eye timing and pitch meter reward precision
Pro Evolution Soccer 2015
First touch, through-ball timing and finishing demand precise sticks
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
MVP Baseball 2005
Pitcher-batter guessing versus humans is genuine prediction
Pro Evolution Soccer 2015
Human opponents bait, switch tactics and punish habits
MVP Baseball 2005 leans a little harder on variance, though the gap is small.
MVP Baseball 2005
Batted-ball outcomes carry real randomness
Pro Evolution Soccer 2015
Deflections and referee calls add bounded chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
MVP Baseball 2005
Lineups, matchups, and franchise management are solvable
Pro Evolution Soccer 2015
Formations, player roles and set pieces reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.