head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
Long-horizon planning of driver development and race strategy through menus.

Optimization · Pure Optimization
Deep empire optimisation over a hidden map against mappable AI.
My Racing Career leans Optimization (Pure Optimization); Sid Meier's Civilization IV leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
My Racing Career
Text-based management - zero physical input
Sid Meier's Civilization IV
Turn-based clicks have no physical ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
My Racing Career
Rival managers compete but through systems, not direct prediction
Sid Meier's Civilization IV
Human multiplayer adds diplomacy reads; AI is mappable
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
My Racing Career
Race incidents and development rolls add noise to plans
Sid Meier's Civilization IV
Map generation and unrevealed terrain drive early decisions
Sid Meier's Civilization IV leans a little harder on optimization, though the gap is small.
My Racing Career
Driver development, setup and strategy math is the game
Sid Meier's Civilization IV
Tech paths, tile yields and expansion math dominate outcomes
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.