head to head
Neither is simply harder - they are hard in different places. My Time at Sandrock demands more variance; Portal 2 demands more optimization.

Optimization · Pure Optimization
Scheduling and production-chain planning in a workshop economy with light combat.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
My Time at Sandrock leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
My Time at Sandrock
Light action combat never gates progress seriously
Portal 2
Portal placement requires some precision but timing is lenient.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
My Time at Sandrock
Townsfolk and monsters run fixed routines
Portal 2
No opponent; puzzles are static.
My Time at Sandrock leans clearly harder on variance.
My Time at Sandrock
Some gathering randomness, quickly mapped
Portal 2
Puzzles are deterministic with no randomness.
Portal 2 leans clearly harder on optimization.
My Time at Sandrock
Workshop production chains, scheduling and commissions are the game
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.