head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A basketball sim testing shot execution alongside strategic play-calling against opponents.

Execution · Practiced Mastery
An action MMO where manual aim and dodge skill matter as much as build planning in both PvE and PvP.
NBA 2K2 leans Execution (Practiced Mastery); New World: Aeternum leans Execution (Practiced Mastery).
New World: Aeternum leans a little harder on execution, though the gap is small.
NBA 2K2
shooting and dribbling input precision
New World: Aeternum
Active dodge-block-aim combat demands real twitch skill
NBA 2K2 leans a little harder on reads, though the gap is small.
NBA 2K2
human opponent play-calling mind games
New World: Aeternum
Open-world PvP wars and outpost rush involve adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K2
shot variance and injury/foul randomness
New World: Aeternum
Gear drops add variance but crafting reduces reliance on RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K2
roster building and play strategy
New World: Aeternum
Weapon mastery and territory control strategies are systematically solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.