head to head
New World: AeternumvsTom Clancy's Ghost Recon Phantoms
New World: Aeternum leans Execution (Practiced Mastery); Tom Clancy's Ghost Recon Phantoms leans Execution (Competitive PvP).
New World: AeternumTom Clancy's Ghost Recon Phantoms
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 5
Tom Clancy's Ghost Recon Phantoms leans harder on reads: Coordinated human squads fake rotations and bait pushes
Variance3 vs 2
New World: Aeternum leans harder on variance: Gear drops add variance but crafting reduces reliance on RNG
Optimization6 vs 4
New World: Aeternum leans harder on optimization: Weapon mastery and territory control strategies are systematically solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

