head to head
V Rising asks more than New World: Aeternum, and the gap is optimization.

Execution · Practiced Mastery
An action MMO where manual aim and dodge skill matter as much as build planning in both PvE and PvP.

Optimization · Practiced Mastery
Vampire survival ARPG with PvP raid layers.
New World: Aeternum leans Execution (Practiced Mastery); V Rising leans Optimization (Practiced Mastery).
New World: Aeternum leans a little harder on execution, though the gap is small.
New World: Aeternum
Active dodge-block-aim combat demands real twitch skill
V Rising
Twin-stick action combat precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
New World: Aeternum
Open-world PvP wars and outpost rush involve adaptive opponents
V Rising
PvP servers reward reading raids
New World: Aeternum leans a little harder on variance, though the gap is small.
New World: Aeternum
Gear drops add variance but crafting reduces reliance on RNG
V Rising
Loot and blood quality variance
V Rising leans clearly harder on optimization.
New World: Aeternum
Weapon mastery and territory control strategies are systematically solvable
V Rising
Base defense, gear, blood type planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.