head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
An American football simulation for the 2009-2010 season.

Optimization · Practiced Mastery
A narrative-heavy MMORPG where class rotation optimisation matters in raids and PvP warzones.
NFL 2010 leans Optimization (Practiced Mastery); Star Wars: The Old Republic leans Optimization (Practiced Mastery).
NFL 2010 leans a little harder on execution, though the gap is small.
NFL 2010
passing accuracy and player control
Star Wars: The Old Republic
Operation combat has moderate GCD management and positional demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NFL 2010
play-calling mind games vs opponent
Star Wars: The Old Republic
PvP warzones feature real adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
NFL 2010
fumbles and injury randomness
Star Wars: The Old Republic
Gear drop RNG is present but secondary to ability knowledge
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
NFL 2010
playbook and roster strategy solvable
Star Wars: The Old Republic
Advanced class ability rotations and set bonus builds are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.