head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Grand Arena
A football sim testing stick execution, play-call reads, and playbook optimisation against opponents.

Execution · Grand Arena
A third-person MOBA where skillshot aim meets MOBA mind games.
NFL 2K1 leans Execution (Grand Arena); Smite leans Execution (Grand Arena).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
NFL 2K1
Precise stick control on passes and jukes matters
Smite
Third-person skillshots raise the aim floor.
Smite leans a little harder on reads, though the gap is small.
NFL 2K1
Reading a human opponent's play-calls is central
Smite
Jungle invades and ganks require opponent modeling.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
NFL 2K1
Fumbles and catch outcomes add measured chaos
Smite
Buff timers and minor RNG only.
Smite leans a little harder on optimization, though the gap is small.
NFL 2K1
Playbook knowledge and matchup exploitation reward study
Smite
Builds, relics, and rotations are theorycrafted.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.