head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Gentle action JRPG where building your kingdom matters more than any battle.

Optimization · Pure Optimization
Solving designed encounters through party builds and pause-driven tactical positioning.
Ni no Kuni II: Revenant Kingdom leans Optimization (Pure Optimization); Tower of Time leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Ni no Kuni II: Revenant Kingdom
Simple action combat, rarely demanding
Tower of Time
Real-time pause combat needs some micro, never twitch mastery
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Ni no Kuni II: Revenant Kingdom
No adaptive opposition anywhere
Tower of Time
Enemy waves are scripted encounters
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ni no Kuni II: Revenant Kingdom
Minor equipment drop randomness
Tower of Time
Dungeon contents are fixed once seen
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ni no Kuni II: Revenant Kingdom
Kingdom building and citizen recruitment dominate progression
Tower of Time
Party builds, skill synergies and time-manipulation tactics solve fights
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.