head to head
No, I'm Not A HumanvsPokémon Trading Card Game
No, I'm Not A Human leans Variance (Systems & Chaos); Pokémon Trading Card Game leans Optimization (Systems & Chaos).
No, I'm Not A HumanPokémon Trading Card Game
Axis by axis
Execution1 vs 0
No, I'm Not A Human leans harder on execution: Checking visitors and clicking doors needs no dexterity
Reads1 vs 1
Even - both lean on reads about the same.
Variance8 vs 6
No, I'm Not A Human leans harder on variance: Who is human is hidden information you must screen for
Optimization6 vs 7
Pokémon Trading Card Game leans harder on optimization: Deckbuilding around energy curves is the real game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

