head to head
No, I'm Not A HumanvsSunless Sea
No, I'm Not A Human leans Variance (Systems & Chaos); Sunless Sea leans Variance (Systems & Chaos).
No, I'm Not A HumanSunless Sea
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 0
No, I'm Not A Human leans harder on reads: Visitors run on hidden rules, not an adapting mind
Variance8 vs 7
No, I'm Not A Human leans harder on variance: Who is human is hidden information you must screen for
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

