head to head

No Man's Sky cover artvsThief: Deadly Shadows cover art

No Man's SkyvsThief: Deadly Shadows

No Man's Sky leans Optimization (Pure Optimization); Thief: Deadly Shadows leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION8 /10
No Man's SkyThief: Deadly Shadows

Axis by axis

Execution3 vs 4

Thief: Deadly Shadows leans harder on execution: Quiet movement and timing windows need care, not twitch

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

No Man's Sky

full breakdown

Thief: Deadly Shadows