head to head
Ogre Battle 64vsSimCity 4
Ogre Battle 64 leans Optimization (Pure Optimization); SimCity 4 leans Optimization (Pure Optimization).
Ogre Battle 64SimCity 4
Axis by axis
Execution2 vs 1
Ogre Battle 64 leans harder on execution: Real-time unit marching is automatic; player input minimal
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Ogre Battle 64 leans harder on variance: Unit encounter randomness and morale swings add moderate variance
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

