head to head
Neither is simply harder - they are hard in different places. Old World demands more variance; Portal demands more execution.

Optimization · Pure Optimization
Classical 4X with dynastic events and order economy.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.
Old World leans Optimization (Pure Optimization); Portal leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Old World
turn-based, no twitch
Portal
Portal placement timing modest.
Old World leans clearly harder on reads.
Old World
AI scripted, some MP
Portal
No adversary modeling player.
Old World leans clearly harder on variance.
Old World
event cards, character traits
Portal
Deterministic chambers; no randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Old World
orders, families, tech routing
Portal
Pure puzzle-solving optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.