head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
A precision-platforming metroidvania built around fluid traversal.

Execution · Practiced Mastery
Moderate platforming execution through inventive but fixed mental levels.
Ori and the Blind Forest leans Execution (Pure Mechanics); Psychonauts leans Execution (Practiced Mastery).
Ori and the Blind Forest leans a little harder on execution, though the gap is small.
Ori and the Blind Forest
Precise platforming and bash-chain escape sequences
Psychonauts
Platforming and psychic combat need moderate precision
Ori and the Blind Forest leans a little harder on reads, though the gap is small.
Ori and the Blind Forest
Scripted enemies, no adaptive opponent
Psychonauts
Mental-world enemies follow fixed behaviours
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ori and the Blind Forest
Fixed layouts, minimal randomness
Psychonauts
Level layouts are fixed and quickly known
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ori and the Blind Forest
Ability routing and shard builds matter
Psychonauts
Collectible routing and power upgrades add light planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.