head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
A precision-platforming metroidvania built around fluid traversal.

Execution · Practiced Mastery
Classic action execution through fixed levels and scripted boss patterns.
Ori and the Blind Forest leans Execution (Pure Mechanics); Spider-Man leans Execution (Practiced Mastery).
Ori and the Blind Forest leans a little harder on execution, though the gap is small.
Ori and the Blind Forest
Precise platforming and bash-chain escape sequences
Spider-Man
Swinging, combat and timed escapes need real dexterity
Ori and the Blind Forest leans a little harder on reads, though the gap is small.
Ori and the Blind Forest
Scripted enemies, no adaptive opponent
Spider-Man
Villains repeat fixed boss patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ori and the Blind Forest
Fixed layouts, minimal randomness
Spider-Man
Level events are scripted and quickly known
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ori and the Blind Forest
Ability routing and shard builds matter
Spider-Man
Boss patterns and level routes are fully learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.