head to head
Ori and the Will of the WispsvsZelda II: The Adventure of Link
Ori and the Will of the Wisps leans Execution (Pure Mechanics); Zelda II: The Adventure of Link leans Execution (Practiced Mastery).
Ori and the Will of the WispsZelda II: The Adventure of Link
Axis by axis
Execution8 vs 7
Ori and the Will of the Wisps leans harder on execution: Combat plus escape chases demand tight inputs
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Zelda II: The Adventure of Link leans harder on optimization: XP routing, spell use, palace order planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

