head to head
Orion: PreludevsWii Sports
Orion: Prelude leans Execution (Practiced Mastery); Wii Sports leans Execution (Pure Mechanics).
Orion: PreludeWii Sports
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 2
Orion: Prelude leans harder on variance: Wave composition and spawns add run-to-run noise
Optimization4 vs 3
Orion: Prelude leans harder on optimization: Class builds, upgrades and hold positions are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

