head to head
Neither is simply harder - they are hard in different places. Orwell: Keeping an Eye on You demands more optimization; The Yawhg demands more variance.

Optimization · Systems & Chaos
Surveillance thriller where you decide which citizens' secrets to report to the state.

Variance · Pure Chaos
A short story game testing how you hedge stat choices against random events.
Orwell: Keeping an Eye on You leans Optimization (Systems & Chaos); The Yawhg leans Variance (Pure Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Orwell: Keeping an Eye on You
Reading and clicking documents only
The Yawhg
Menu choices only, zero physical demand
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Orwell: Keeping an Eye on You
Story characters are scripted, not adaptive
The Yawhg
No adaptive opponent, just branching story events
The Yawhg leans clearly harder on variance.
Orwell: Keeping an Eye on You
Truth is hidden until you uncover contradicting datachunks
The Yawhg
Randomised events and outcomes drive every playthrough
Orwell: Keeping an Eye on You leans clearly harder on optimization.
Orwell: Keeping an Eye on You
Choosing which evidence to upload steers fixed outcomes
The Yawhg
Stat-building choices matter lightly against unknown finales
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.