head to head
osu!vsRhythm Heaven
osu! leans Execution (Pure Mechanics); Rhythm Heaven leans Execution (Pure Mechanics).
osu!Rhythm Heaven
Axis by axis
Execution10 vs 9
osu! leans harder on execution: Pixel-perfect cursor aim and tapping at extreme speeds
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Rhythm Heaven leans harder on variance: Cue patterns are fixed once heard.
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

