head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Survival RPG where preparation and logistics matter more than reflexes.

Optimization · Pure Optimization
CD Projekt's first RPG, a dark fantasy of monster contracts and morally gray choices.
Outward leans Optimization (Pure Optimization); The Witcher leans Optimization (Pure Optimization).
Outward leans a little harder on execution, though the gap is small.
Outward
Deliberate stamina combat, punishing but slow
The Witcher
Rhythm-click combat needs only loose timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Outward
Enemies use fixed behaviors
The Witcher
Enemies follow fixed styles and weaknesses
Outward leans a little harder on variance, though the gap is small.
Outward
Dynamic defeat outcomes and weather hazards
The Witcher
Some unknown quest outcomes on first play
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Outward
Backpack economy, preparation, and build crafting
The Witcher
Signs, potions, and style matchups form the real game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.