head to head
The Elder Scrolls V: Skyrim asks more than P.T., and the gap is execution.

Optimization · Pure Optimization
Decoding deliberately obscure puzzle triggers inside one repeating haunted hallway.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
P.T. leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
P.T.
Walking a looping hallway - no dexterity test
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
P.T.
Lisa's hauntings trigger on hidden scripts, not adaptation
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
P.T. leans a little harder on variance, though the gap is small.
P.T.
Obscure trigger conditions are hidden information to map
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
The Elder Scrolls V: Skyrim leans a little harder on optimization, though the gap is small.
P.T.
Deciphering the cryptic final puzzle is the entire game
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.