head to head
PacifyvsPokémon Mystery Dungeon: Red Rescue Team
Pacify leans Variance (Systems & Chaos); Pokémon Mystery Dungeon: Red Rescue Team leans Variance (Systems & Chaos).
PacifyPokémon Mystery Dungeon: Red Rescue Team
Axis by axis
Execution2 vs 1
Pacify leans harder on execution: Sprinting and door play need only basic control
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 6
Pacify leans harder on variance: Randomised key and doll locations make every run uncertain
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

