head to head
Party HardvsState of Decay
Party Hard leans Optimization (Systems & Chaos); State of Decay leans Optimization (Practiced Mastery).
Party HardState of Decay
Axis by axis
Execution3 vs 4
State of Decay leans harder on execution: Melee and driving are functional, not demanding
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Party Hard leans harder on variance: Random traps, events and witness behaviour vary each level
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

