head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Loot-driven co-op heist shooter where builds and route knowledge make perfect crimes.

Execution · Practiced Mastery
A survival horror shooter about managing trust and paranoia among squadmates.
Payday 2 leans Execution (Practiced Mastery); The Thing: Remastered leans Execution (Practiced Mastery).
Payday 2 leans a little harder on execution, though the gap is small.
Payday 2
Sustained gunfights and stealth execution under pressure
The Thing: Remastered
aim and movement in survival combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Payday 2
Cops and guards follow spawn scripts
The Thing: Remastered
scripted creature AI, no true adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Payday 2
Random vault locations, guard patrols, and escrow rolls
The Thing: Remastered
trust system and infection randomness
Payday 2 leans a little harder on optimization, though the gap is small.
Payday 2
Skill builds and stealth route planning per heist
The Thing: Remastered
squad trust management and resource strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.