head to head

Peglin cover artvsR.E.P.O. cover art

PeglinvsR.E.P.O.

Peglin leans Variance (Systems & Chaos); R.E.P.O. leans Variance (Systems & Chaos).

EXECUTION4 /10READS0 /10VARIANCE8 /10OPTIMIZATION6 /10
PeglinR.E.P.O.

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 1

R.E.P.O. leans harder on reads: Monsters follow randomised scripts, not adaptive minds

Variance8 vs 7

Peglin leans harder on variance: Peg board layouts and orb reward pool are highly randomised per run

Optimization6 vs 5

Peglin leans harder on optimization: Orb synergy building and relic selection reward system knowledge

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Peglin

full breakdown

R.E.P.O.