head to head
Pillars of Eternity asks more than Portal 2, and the gap is variance.

Optimization · Pure Optimization
An original RPG system where engagement optimization and passive-stacking theory dominate hard-mode encounters.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
Pillars of Eternity leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Portal 2 leans a little harder on execution, though the gap is small.
Pillars of Eternity
Real-time-with-pause removes all twitch pressure from the player
Portal 2
Portal placement requires some precision but timing is lenient.
Pillars of Eternity leans a little harder on reads, though the gap is small.
Pillars of Eternity
All AI opponents use fixed scripted behaviour trees
Portal 2
No opponent; puzzles are static.
Pillars of Eternity leans clearly harder on variance.
Pillars of Eternity
Hidden enemy immunities and ability distributions require investigation
Portal 2
Puzzles are deterministic with no randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pillars of Eternity
Per-encounter ability management and passive stacking define trial-of-iron mastery
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.