head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Strategy sim about evolving a pathogen to outpace the world's cure effort.

Optimization · Pure Optimization
Saturn tactical RPG trilogy whose three scenarios interlock around promotions and party synergy.
Plague Inc. leans Optimization (Pure Optimization); Shining Force III leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Plague Inc.
Tapping menus only
Shining Force III
Turn-based grid battles only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Plague Inc.
World response is algorithmic, not adaptive to you
Shining Force III
Enemy AI follows fixed aggression patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Plague Inc.
Spread events and cure pace fluctuate
Shining Force III
Crit rolls and counterattack chance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Plague Inc.
Evolution-point timing strategies are largely solved
Shining Force III
Promotion timing, friendship system, and positioning are masterable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.