head to head
Planescape: TormentvsPokémon Alpha Sapphire
Planescape: Torment leans Optimization (Pure Optimization); Pokémon Alpha Sapphire leans Optimization (Pure Optimization).
Planescape: TormentPokémon Alpha Sapphire
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 4
Pokémon Alpha Sapphire leans harder on variance: Encounters, abilities and catch rolls add mappable RNG
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

