head to head

Planescape: Torment cover artvsPokémon Blue Version cover art

Planescape: TormentvsPokémon Blue Version

Planescape: Torment leans Optimization (Pure Optimization); Pokémon Blue Version leans Optimization (Pure Optimization).

EXECUTION1 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10
Planescape: TormentPokémon Blue Version

Axis by axis

Execution1 vs 0

Planescape: Torment leans harder on execution: Combat is deemphasised; the game is built to be avoided or trivial

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 8

Pokémon Blue Version leans harder on optimization: Type chart and team building make the campaign solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Planescape: Torment

full breakdown

Pokémon Blue Version