head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
A punishing momentum-control climber testing precise pogo-stick execution.

Execution · Pure Mechanics
Arcade run-and-gun reflexes against fully memorisable boss patterns.
Pogostuck: Rage With Your Friends leans Execution (Pure Mechanics); Sunset Riders leans Execution (Pure Mechanics).
Pogostuck: Rage With Your Friends leans a little harder on execution, though the gap is small.
Pogostuck: Rage With Your Friends
Brutally precise pogo momentum control decides every climb
Sunset Riders
Dodging bullet spreads and snap-shooting bosses is everything
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pogostuck: Rage With Your Friends
Solo - other players don't oppose you
Sunset Riders
Bandits and bosses cycle memorisable arcade patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pogostuck: Rage With Your Friends
Physics are deterministic, nothing random
Sunset Riders
Spawns are deterministic each credit
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pogostuck: Rage With Your Friends
Learning the optimal route up the mountain rewards mastery
Sunset Riders
Pattern memorisation for one-credit clears is the meta-game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.