head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A casual linking puzzle testing move efficiency against randomized boards.

Optimization · Systems & Chaos
Puzzle adventure about coaxing a giant half-tame creature through ancient ruins.
Pokémon Café Mix leans Optimization (Systems & Chaos); The Last Guardian leans Optimization (Systems & Chaos).
Pokémon Café Mix leans a little harder on execution, though the gap is small.
Pokémon Café Mix
Tracing icon links cleanly matters slightly under move limits
The Last Guardian
Slow climbing and platforming, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Café Mix
No opponent in serving pastries
The Last Guardian
Trico is willful but not modeling you adversarially
Pokémon Café Mix leans a little harder on variance, though the gap is small.
Pokémon Café Mix
Board layouts and icon drops are random per attempt
The Last Guardian
Trico's unpredictable compliance adds noise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Café Mix
Staff choice and move efficiency decide tight levels
The Last Guardian
Environmental puzzles with intended solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.