head to head

Pokémon Mystery Dungeon: Gates to Infinity cover artvsSherlock Holmes: Crimes & Punishments cover art

Pokémon Mystery Dungeon: Gates to InfinityvsSherlock Holmes: Crimes & Punishments

Pokémon Mystery Dungeon: Gates to Infinity leans Optimization (Systems & Chaos); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION6 /10
Pokémon Mystery Dungeon: Gates to InfinitySherlock Holmes: Crimes & Punishments

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 4

Pokémon Mystery Dungeon: Gates to Infinity leans harder on variance: Random floor layouts and item spawns vary each delve

Optimization6 vs 7

Sherlock Holmes: Crimes & Punishments leans harder on optimization: Deduction chains have correct solvable answers

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Pokémon Mystery Dungeon: Gates to Infinity

full breakdown

Sherlock Holmes: Crimes & Punishments