head to head
Pokémon Mystery Dungeon: Gates to InfinityvsSherlock Holmes: Crimes & Punishments
Pokémon Mystery Dungeon: Gates to Infinity leans Optimization (Systems & Chaos); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).
Pokémon Mystery Dungeon: Gates to InfinitySherlock Holmes: Crimes & Punishments
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Pokémon Mystery Dungeon: Gates to Infinity leans harder on variance: Random floor layouts and item spawns vary each delve
Optimization6 vs 7
Sherlock Holmes: Crimes & Punishments leans harder on optimization: Deduction chains have correct solvable answers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

