head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Pure Mechanics
A DS spin-off where you befriend wild Pokemon by drawing unbroken loops around them with the stylus.

Execution · Pure Mechanics
A WWII stealth sniper shooter built around long-range bullet physics.
Pokemon Ranger leans Execution (Pure Mechanics); Sniper Elite V2 Remastered leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pokemon Ranger
Circling Pokemon with the stylus without breaking the loop
Sniper Elite V2 Remastered
aim, wind/bullet-drop compensation is core skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Pokemon Ranger
Capture targets move on set patterns
Sniper Elite V2 Remastered
scripted enemy patrols, not adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pokemon Ranger
Movement patterns vary slightly per attempt
Sniper Elite V2 Remastered
some patrol randomization
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Pokemon Ranger
Poke Assist choices and capture order help
Sniper Elite V2 Remastered
route and loadout planning against fixed AI
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.