head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Open-world Pokémon where you tackle gyms and titans in any order.

Optimization · Pure Optimization
A grand strategy game of conquering ancient China by managing hundreds of officers and painting the map your color.
Pokémon Scarlet leans Optimization (Pure Optimization); Romance of the Three Kingdoms XIV leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Scarlet
Open-world traversal, battles stay menu-based
Romance of the Three Kingdoms XIV
Turn-based menus, zero dexterity
Romance of the Three Kingdoms XIV leans a little harder on reads, though the gap is small.
Pokémon Scarlet
NPC trainers never adapt
Romance of the Three Kingdoms XIV
AI warlords follow learnable behavior patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pokémon Scarlet
Open-world spawns and tera raids
Romance of the Three Kingdoms XIV
Officer events and AI moves add light fog
Romance of the Three Kingdoms XIV leans a little harder on optimization, though the gap is small.
Pokémon Scarlet
Terastallize typing adds a planning layer
Romance of the Three Kingdoms XIV
Territory painting, officer assignment, and logistics are deeply solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.