head to head
Sid Meier's Alpha Centauri asks more than Portal 2, and the gap is variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
Mastering interlocking social engineering and tech-tree systems on a programmable alien world.
Portal 2 leans Optimization (Pure Optimization); Sid Meier's Alpha Centauri leans Optimization (Pure Optimization).
Portal 2 leans a little harder on execution, though the gap is small.
Portal 2
Portal placement requires some precision but timing is lenient.
Sid Meier's Alpha Centauri
Turn-based; no twitch element at all
Sid Meier's Alpha Centauri leans clearly harder on reads.
Portal 2
No opponent; puzzles are static.
Sid Meier's Alpha Centauri
AI faction leaders follow fixed personality scripts
Sid Meier's Alpha Centauri leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
Sid Meier's Alpha Centauri
Xenofungus and psi combat add some irreducible randomness
Sid Meier's Alpha Centauri leans a little harder on optimization, though the gap is small.
Portal 2
Solving the puzzle's logic IS the entire game.
Sid Meier's Alpha Centauri
Tech tree, social engineering, and base placement are essentially solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.