head to head
Neither is simply harder - they are hard in different places. Portal 2 demands more execution; Stellaris demands more variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
A grand strategy 4X where empire optimization carries you through random crises.
Portal 2 leans Optimization (Pure Optimization); Stellaris leans Optimization (Pure Optimization).
Portal 2 leans clearly harder on execution.
Portal 2
Portal placement requires some precision but timing is lenient.
Stellaris
Real-time pausable with no input precision.
Stellaris leans clearly harder on reads.
Portal 2
No opponent; puzzles are static.
Stellaris
AI is scripted; multiplayer adds modest adaptation.
Stellaris leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
Stellaris
Galaxy gen, anomalies, and crises vary widely.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
Solving the puzzle's logic IS the entire game.
Stellaris
Empire builds, fleet comps, and economy dominate.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.