head to head
Neither is simply harder - they are hard in different places. Portal 2 demands more execution; Tiny Metal: Full Metal Rumble demands more reads.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
A turn-based tactics game about maneuvering units to outmatch the enemy.
Portal 2 leans Optimization (Pure Optimization); Tiny Metal: Full Metal Rumble leans Optimization (Pure Optimization).
Portal 2 leans clearly harder on execution.
Portal 2
Portal placement requires some precision but timing is lenient.
Tiny Metal: Full Metal Rumble
Issuing unit orders has no twitch demand
Tiny Metal: Full Metal Rumble leans clearly harder on reads.
Portal 2
No opponent; puzzles are static.
Tiny Metal: Full Metal Rumble
Human opponents reward predicting their advances
Tiny Metal: Full Metal Rumble leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
Tiny Metal: Full Metal Rumble
Some combat rolls and fog add uncertainty
Portal 2 leans a little harder on optimization, though the gap is small.
Portal 2
Solving the puzzle's logic IS the entire game.
Tiny Metal: Full Metal Rumble
Unit composition, terrain and economy decide battles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.