head to head
Shadwen asks more than Portal, and the gap is variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
Using time-rewind to pre-solve grapple and kill sequences against fully deterministic guard patrols.
Portal leans Optimization (Pure Optimization); Shadwen leans Optimization (Pure Optimization).
Portal leans a little harder on execution, though the gap is small.
Portal
Portal placement timing modest.
Shadwen
Grapple hook timing and kill windows need care but are forgiving
Shadwen leans a little harder on reads, though the gap is small.
Portal
No adversary modeling player.
Shadwen
Guards follow scripted patrol arcs without profiling player tactics
Shadwen leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
Shadwen
Child NPC pathfinding adds minor unpredictability to routing plans
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
Pure puzzle-solving optimization.
Shadwen
Time-rewind and rope construction enable full pre-optimisation of every kill sequence
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.