head to head
Stonekeep asks more than Portal, and the gap is variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
Methodical dungeon mapping and puzzle-solving with token real-time combat.
Portal leans Optimization (Pure Optimization); Stonekeep leans Optimization (Pure Optimization).
Portal leans a little harder on execution, though the gap is small.
Portal
Portal placement timing modest.
Stonekeep
Real-time mouse swings need only basic timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Portal
No adversary modeling player.
Stonekeep
Dungeon denizens follow fixed scripts
Stonekeep leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
Stonekeep
Unmapped corridors and secrets are scripted-but-unknown
Portal leans a little harder on optimization, though the gap is small.
Portal
Pure puzzle-solving optimization.
Stonekeep
Mapping, rune magic and inventory puzzles are the real test
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.