head to head
Neither is simply harder - they are hard in different places. Portal demands more execution; Terra Invicta demands more variance.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.

Optimization · Pure Optimization
Sequencing global nation control and tech investment against an alien timetable of hidden incursions.
Portal leans Optimization (Pure Optimization); Terra Invicta leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Portal
Portal placement timing modest.
Terra Invicta
Strategic menu simulation; no physical dimension exists
Terra Invicta leans clearly harder on reads.
Portal
No adversary modeling player.
Terra Invicta
AI factions follow scripted priorities without adaptive player modelling
Terra Invicta leans clearly harder on variance.
Portal
Deterministic chambers; no randomness.
Terra Invicta
Alien incursion timing and random nation resistance rolls carry real unknowns
Terra Invicta leans a little harder on optimization, though the gap is small.
Portal
Pure puzzle-solving optimization.
Terra Invicta
Faction tech trees and Earth nation control routing form a deeply solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.