head to head
Prince of Persia: The Sands of TimevsWrecking Crew
Prince of Persia: The Sands of Time leans Optimization (Practiced Mastery); Wrecking Crew leans Optimization (Practiced Mastery).
Prince of Persia: The Sands of TimeWrecking Crew
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Wrecking Crew leans harder on optimization: Demolition order is a solvable sequencing puzzle per stage
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

