head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
Execution on the ball plus constant prediction of the other player's shape.

Execution · Practiced Mastery
Reversal-timing duels where conditioning a human opponent's habits wins matches.
Pro Evolution Soccer 2009 leans Execution (Competitive PvP); WWE 2K24 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Pro Evolution Soccer 2009
Close control and finishing windows demand stick precision
WWE 2K24
Reversal windows and combo timing decide exchanges
Pro Evolution Soccer 2009 leans a little harder on reads, though the gap is small.
Pro Evolution Soccer 2009
Online and couch opponents adjust tactics against you
WWE 2K24
Human opponents condition and bait reversal habits
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Pro Evolution Soccer 2009
Ricochets and keeper parries add small randomness
WWE 2K24
Minor stun and minigame rolls only
WWE 2K24 leans a little harder on optimization, though the gap is small.
Pro Evolution Soccer 2009
Squad setup and tactical sliders reward preparation
WWE 2K24
Move-set knowledge, MyFACTION economy and match pacing reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.