head to head
Project Wingman asks more than Red Dead Redemption 2, and the gap is execution.

Execution · Practiced Mastery
An indie love letter to arcade flight combat with relentless missile-dodging dogfights.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
Project Wingman leans Execution (Practiced Mastery); Red Dead Redemption 2 leans Execution (Practiced Mastery).
Project Wingman leans clearly harder on execution.
Project Wingman
Dense missile spam demands constant evasive flying and aim.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Project Wingman
Enemy aces are scripted set pieces.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Project Wingman
Fixed missions; conquest mode adds light randomness.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Project Wingman leans clearly harder on optimization.
Project Wingman
Loadout choice and learned mission flow decide harder difficulties.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.