head to head
The Elder Scrolls V: Skyrim asks more than Q.U.B.E. 2, and the gap is variance.

Optimization · Pure Optimization
Puzzle sequel where glove powers paint blocks to solve physical room logic.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Q.U.B.E. 2 leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans a little harder on execution, though the gap is small.
Q.U.B.E. 2
Occasional timing on moving blocks only
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Q.U.B.E. 2
No adaptive element exists
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
The Elder Scrolls V: Skyrim leans clearly harder on variance.
Q.U.B.E. 2
Deterministic puzzles with full information
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Q.U.B.E. 2 leans a little harder on optimization, though the gap is small.
Q.U.B.E. 2
Glove-power combinations resolve to clean solutions
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.