head to head

Q.U.B.E: Director's Cut cover artvsTrine cover art

Q.U.B.E: Director's CutvsTrine

Q.U.B.E: Director's Cut leans Optimization (Pure Optimization); Trine leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10
Q.U.B.E: Director's CutTrine

Axis by axis

Execution3 vs 4

Trine leans harder on execution: Physics platforming and wizard-box stacking need dexterity

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Q.U.B.E: Director's Cut

full breakdown

Trine