head to head
Quake IIvsRaptor: Call of the Shadows
Quake II leans Execution (Pure Mechanics); Raptor: Call of the Shadows leans Execution (Practiced Mastery).
Quake IIRaptor: Call of the Shadows
Axis by axis
Execution8 vs 7
Quake II leans harder on execution: Fast strafe-aim against hard-hitting enemies demands clean inputs
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

