head to head
Raiden V: Director's CutvsResogun
Raiden V: Director's Cut leans Execution (Practiced Mastery); Resogun leans Execution (Practiced Mastery).
Raiden V: Director's CutResogun
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Resogun leans harder on variance: Particle-based destruction and some randomised enemy entry points
Optimization7 vs 6
Raiden V: Director's Cut leans harder on optimization: Memorised routes and weapon choices define high scores
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

